Mutual protection pact
A Mutual Protection Pact (MPP), formerly known as an "alliance", is an offensive and defensive agreement between two countries. If one country in the pact attacks another non-pact country, or is attacked by another non-pact country, the other pact country automatically becomes an ally in the war. If a country is an ally in the war, its citizens can fight for their ally from their homeland. This agreement is favourable because you can count on your partners to come to your defence if you are attacked. On the other hand, you will be forced to fight against any attacker of the countries linked to this agreement - even if that attacker is a partner of your country in another Alliance.
How Mutual Protection Pacts are Made
Accessible from Community - My Country - Military
Note: Signing a MPP will cost 10 Gold from the country that proposes the MPP. It expires in 30 days.
Mutual Protection Pacts be proposed as laws by the President or Congress of any given country. When proposes a MPP to Congress, 10 Gold is removed from the treasuries of that country. The Congress Members have to vote for or against the law in the two countries. If accepted by both Congresses, it is valid starting on the day it was marked as accepted for 30 days. If not accepted by at least one of the two Congresses, the money will return to the both country treasuries. Voting in both congresses is simultaneous.
Example: Hungary wants to sign a mutual protection pact with Serbia. In this case 10 Gold is used from Hungarian treasury and 0 Gold from Serbian treasury.
MPPs can be proposed and voted for at any point before they expire.
After 30 days the MPP is disabled automatically. Before being disabled, the president can propose another Mutual Protection Pact with the same country and, if approved by Congress, the end date is extended by another 30 days.
NOTICE : THIS PART OF GAME IS NOT ACTIVE ANYMORE